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Slof's Extra Horses by AlienSlof (Appaloosa and Brindle pack)
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INDEX:

*Requirements
*About this mod
*Installation
*Known Bugs & Issues
*Incompatibilities & Save game warnings
*Credits & Usage
*Special Notes

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REQUIREMENTS:
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Oblivion (of course!)
My Oblivion Horses Base (for the files)

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ABOUT THIS MOD:
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A pack of new and unusual horse colours including Grullo, Brindles and Appaloosas in several colour combinations.

This is meant primarily as a modders resource, but I've made the horses playable and placed them in stables around Cyrodiil. They have no ownership and the player can just mount up and ride them away with no worries about being accused of stealing. None of them are saddled as it's intended to show off the various coat colours.

*Special note: the horse's name can be changed in-game by using the console (~) clicking on horse and typing: setactorfullname horsename - if you want a name of more than one word, then type: setactorfullname "horse name" with the quotemarks. I've given them names to reflect their colour patterns, but this way allows players to choose their own names.

Version 1.2: Horses should no longer wander off after dismounting - current horse in use might need to be left alone until AI package resets.

New in v.1.4: Meshes should now all have the correct texture paths - no more invisible horses with pink heads! Ambient lighting settings on heads now match the bodies. Horses are now gendered.

Version 1.5: Stallion mesh and textures tweaked.

Version 1.6: Stallion models neck hole problem fixed.

Version 2.0: New stallion models, new long mane and tail models, a few new colour variants added. Files renamed and reordered to make them easier to find.

There are more files than the esp uses in this release, as each horse colour now has mare, stallion and gelding models. This is so modders can make use of them and to allow players to change the models in the CS if they want something different. 

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INSTALLATION:
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This mod should consist of:
SlofsExtraHorsesReadme.txt
Slof's Extra Horses.esp
meshes folder (with subfolders)
textures folder (with subfolders)

Just drag all these (minus the readme) onto the data folder in your Oblivion directory and they will go where they are meant to. All the files are nested inside sub-folders marked 'horse' - KEEP THESE INTACT - the game knows to look there for them. Only use ONE esp file.

Paths for the folders are as follows:
Meshes: data/meshes/creatures/horse
Textures: data/textures/as

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KNOWN ISSUES OR BUGS:
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None that I've found. If there are any bugs, let me know so I can fix them.

*NOTE: Requires Slof's Horses Base to be installed.

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INCOMPATIBILITIES & SAVED GAME WARNINGS:
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Should be no conflicts as it adds all new objects. Always make sure that you back up your existing savegame file before use.

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CREDITS & USAGE:
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Thanks to everyone for testing this out for me.
HappyHannah and Phoenixamon for helping me to figure some things out
The clever folks of NifTools for the amazingly versatile NifSkope which I'm steadily learning my way around
Bethesda for some of their textures which I have tweaked and used as a base for many of these - and Oblvion of course!
The folks on the ES forums for providing me with reference pics for the more unusual horse types.
Arty for testing
Big thanks to jcarl904 for the mare and stallion meshes.
Thanks to XMarksTheSpot for some mesh tweaks.

Requested by Buddah

Consider this as much a modders' resource as a playable mod. I don't really mind if any of this is used for or in other mods, but it's nice to be asked (I rarely say no!), and please give credit to the relevant people for the meshes where it is due. Make sure to change any filenames and ID's to avoid accidental overwrites. Please do not upload this file anywhere else.

I'm fine with this being made compatible with other popular horse mods, such as Saddle Bags or Call Steed. Indeed, I realise I can't cater to every possible combination, which is why I don't mind it being used in this way. All I ask is that I'm credited with the texturing and meshes, as I've spent many hours creating them.

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SPECIAL NOTES:
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Contact me from www.slofshive.co.uk if there are any problems.