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Armures d'ossements 1.2
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Modèles et textures Par Ghogiel & Cryo_
Plugin par Ancestral Ghost

Les armures d'ossements sont des armures de qualité que l'on trouve communément chez les Dunmers, mais généralement réservées aux membres des diverses grandes maisons de Morrowind, bien que tout le monde puisse en posséder.

Description du mod:
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Le mod ajoute des pièces d'armure d'ossements de Morrowind. Elles sont disponibles au prêt d'un Dunmer en qui a une chambre dans "l'Auberge des Terres neuves" des Cheydinhall.

Les pièces d'armure ont été équilibrées en protection, résistance, poids et prix afin de correspondre le mieux possible aux armures d'ossements tel qu'elles étaient dans Morrowind et ainsi avoir une armure qui suive le Background d'Oblivion et des Elders Scrolls.
Originellement une armure intermédiaire, l'armure est ici une armure lourde (Trop encombrante et lourde pour avoir les avantages d'une armure légère). Le Casque Céphalopode est une pièce d'armure légère.

Modifications sur les textures:
- Ajout de quelques runes sur certaines pièces d'armures
- Augmentation de la Brillance
- Re-texturation du Casque Céphalopode Telvanni.
- Changement du bruit que fait l'armure en tombant.

Le mod utilise les modèles d'armure de Ghogiel (Ghogiels Armor Resource):
http://www.tessource.net/files/file.php?id=10775
Le Casque d'ossement utilise le modèle de Cryo_ (Bonemold Helmet):
http://www.tessource.net/files/file.php?id=6997
Le casque d'Armun-An est d'Ancestral Ghost.

Pour ce mod remerciez donc Ghogiel et Cryo_ qui ont fait 99% du travail!

Installation:
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Extraire l'archive dans:
"...\Bethesda Softworks\Oblivion\Data"

Utiliser "OblivionLauncher.exe" et cochez "Armures d'ossements.esp".

Si vous n'utilisez pas le BTMOD ou le PNOO, les noms des objets seront tronqués, il est fortement conseiller d'installer au minimum le BTMOD (Le PNOO comprend le BTMOD).

Lancer le jeu!

Désinstallation:
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Supprimer les fichiers "Armures d'ossements.esp" et "Armures d'ossements.bsa".


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Ghogiel's Armor Resource
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Version: v1.2
Author: Ghogiel


Index:
1. Description
2. History of Changes/Updates
3. Credits/Programs used
4. Known Issues & Bugs
5. Contact Info
6. Licensing Legal Usage


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1. DESCRIPTION
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This is a MODDERS RESOURCE. Nothing is added to the game and contains no esp. Included are various armor meshes. Modelled by Ghogiel. Fully textured and rigged to Bethesdas skeleton.nif. Complete with custom icons.


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2. HISTORY OF CHANGES/UPDATES
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v1- initial release
v1.1 Fixed Bonemold cuirass2.nif crashing game
Fixed uneeded meshes from rendering in 1st person
Fixed Clipping on Man at arms
remembered to add missing icon
v1.2 updated a few things involving mirrored uvs and odd normals. udated a few tanget spaces.etc

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3. CREDITS/PROGRAMS USED
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Modeling and texturing work by Ghogiel
Niftools
Google
Nifskope
Civ4 exporter
Adobe photoshop
3DS Max
Ghostwheel's BSA extractor\BSA commander

THANKS TO
Bethesda for making good games.
The nif ninjas
Generaly most modders. Old and new.
PainkillerRider
(I would name everyone but it'll be a looooong list =D)

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4. KNOWN ISSUES & BUGS
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none

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5. CONTACT INFO
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Report issues and bugs to.
Ghogiel- typhon0666@hotmail.com

Or PM Ghogiel on the official TES forums
Or PM Ghogiel at silgrad.com forums

Please do not spam me about textures, requests, or how to 'play' these models. They will be ignored. And you will be blocked if you become troublesome.


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6. LICENSING LEGAL AND USAGE
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Author is not liable for users stupidity. Any/All copyrights remain property of their respective owners. (may contain pieces of Bethesda models and I have no rights to them) Any likeness to other stuff just so happens to be coincendental. Models & textures may be used and released in in your own mods that have been created for TES4 Oblivion ONLY. Under the condition that the correct credits have been given; You respect the modders code. If you release a mod containing any of the game assets contained in this compliation, In whole, modified or in part, You must include this readme file with that mod. No neon pink and purple retextures allowed, rofl ;). All rights reserved and any permissions can be revoked simply at the will of the copyright owners.

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ENJOY

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BONEMOLD HELMET
Author:
Cryo

FILE DESCRIPTION
This mod adds a Bonemold Helmet to the game. The model and textures are 100% New! no retextures or reusing models/textures
The helmet is light armor and the stats are a bit better than glass. Why light armor? because Heavy Armors get all the closed-face helmets, so i made one for light armor users

now on to questions that will surely arise:

Q: Where can i find the Helmet?
A: On a Dunmer of course, he brought it here all the way From Morrowind. I won't tell you who he is, makes hunting for it a bit more challanging

Q: Can we get some clues?
A: yes, i will give you one, you are bound to run into him if you do some quests, he's really not out of the way or anything, should be easy to find

Q: OK so i found him, but he won't give it to me :(
A: Of course not, it's his prized possesion, given to him while serving on the Morrowind army, if you want to get your greedy paws on it you have 2 options:
1: kill him and loot his body, simple enough
2: Be sneaky and pickpocket it
I'm sorry but you will have to work on this one, i did.

Q: Can i use the Helmet Model and retexture it for my mod? i may even credit you in the readme
A: No, not unless you contact me and i give you permission. But hey, i'm a friendly guy

Q: Why not?
A: Because i've put some work into it and the least anyone can do is ask me for permission

Q: Will you do a heavy armor version?
A: No, use the CS and do it yourself

Q: Can beast races wear this helmet?
A: Because of the clipping issues i'm afraid not :(

Ok kiddies that's about it, enjoy the mod :D
